Fragmenter keyboard shortcuts
Keyboard shortcuts
m or ' or ~: choose M 'layer'
123456: choose layer (1st,2nd,...,6th)
q: show FOLDER tab in LIBRARY menu
w: show FX tab in LIBRARY menu
e: show MIDI tab in LIBRARY menu
TAB: next tab in LIBRARY menu
- SHIFT+TAB: previous tab in LIBRARY menu
CTRL+C: copy selected item in LIBRARY to CLIPBOARD
CTRL+X: cut selected item in LIBRARY to CLIPBOARD
CTRL+V: copy CLIPBOARD content to LIBRARY
CTRL+TAB: choose next layer
- CTRL+SHIFT+TAB: choose previous layer
asdfg: erase,fade,show/hide,play/pause/rewind on current layer
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On M layer 's' will switch canvas on/off
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ALT+asdfg: the same as asdfg, but always on M layer
z: undo
left/right: increase/decrease length of the tail
up/down: increase/decrease brush size
SPACEBAR: press SPACEBAR then press a bit later to add a TICK that pulses the CURRENT layer
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If the current layer is the M layer then it adds such a TICK to all layers.
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CTRL+SPACEBAR: press CTRL+SPACEBAR then press a bit later to add a custom TICK midi rule; this will initiate a dialog to add a 'TICK' sign that triggers an action on the current layer each time this amount of time passes.
\: enable/disable fx
0: set color as background color
o: change color slot
p: change brush texture
j: change reflection mode
k: change symmetry mode
u: set frame-by-frame anim mode
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pressing u again: set onion-skinning mode
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CTRL+u: set onion-skinning mode
b: switch on/off gui
- CTRL+b: switch on/off library in top+bottom menu arrangement
,/. (same key as </> on english keyboards): go to previous/next frame (by the current framejump value of 1-5 frames)
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ALT+,/.: this happens on all loop layers
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CTRL+,/.: go to previous/next non-empty frame
ESC: go to settings menu and back
F5: toggle full-screen
F9: load music file, current layer will be synced with it
F1: change library working folder
F2: save current layer to library
- ALT+F2: save current project to library
F3: import to library
F6: save screenshot as image file (png or jpg) to library (can be used then as canvas image)
F8: save current layer anim to image file sequence (png or jpg)
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Note that during saving it is possible to change tail length, fading, etc. all buttons work, except that one cannot draw and save/load slots, save/load background.
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Note that every [framejump]th frame is saved where framejump is the number set in the frame-by-frame menu (visible only when the active layer is paused).
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For loop layer the whole layer is saved, for inf layer frames from current frame until the last frame are saved.
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Pressing ESC will cancel saving.
F10: save real time to image sequence (png or jpg), until ESC is pressed
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Note that during saving it is possible to do everything except save/load layers or canvas.
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Note that every [framejump]th frame is saved where framejump is the number set in the frame-by-frame menu (visible only when the active layer is paused); except when framejump=1 (60 fps) then it is still considered as framejump=2 (30fps) for technical reasons.
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Pressing ESC will cancel saving.
F12: switch on/off glitchmode, in which multiple fingers are registered as one, ending up in a plethora of lines in an 'agnes hincz'-fashion.
Summary of assigned keys
F2F3F5F6F8F7F10F11F12, ALT+F2
`~1234560
qweuiop
asdfgjk and CTRL+asdfg and ALT+asdfg
\zbm,. and CTRL+b,. and ALT+,.
CTRL+cxv, CTRL+TAB, CTRL+SHIFT+TAB, SPACEBAR, CTRL+SPACEBAR